Level Design Final
A downloadable mod
The final for a Level Editing course was to mod an existing Unity (v3 or 4) space demo. There was a lot of out dated tech so it is pretty bare bones, but we just had to do a few things like add a patrolling enemy that patrols the shape of a large room. Finish when destroying a big computer. Have locked doors that you have to open, and all sorts of stuff like that.
The level I made was rather small, but it satisfied all criteria finishing the course with an A.
Controls are WASD to walk and Right click to shoot.
All model assets are free unity assets.
Coded with playmaker.
Room built with procore.
A presentation on this game mod can be found on my YouTube Channel.
unzip both file and data folder to same location.
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